With a new Genestealer Cult codex available in the wild, I am getting the old xenos band back together. Come and check out what I have assembled!
I picked up a copy of the new Codex: Genestealer Cults over the weekend, and I can’t help but be excited over this worthy release. The book itself is loaded with some great fluff (such as a great side story involved a genestealer ‘snipping’ his father, with some dark humor quite reminiscent of Rogue Trader days), excellent artwork, and some rather mind-blowing rules. With new deployment options (ambush!), cool units, and a nod to many of the older hybrid models, this is sure to be a fun army.
I have been running my Inquisition army as a Genestealer Cult over the past couple of years, and I can finally re-purpose many of these models (along with some Imperial Guard stuff) into an actual cult faction. Without further ado, here are some quick snapshots of my army in the workings:
I can finally use my Rogue Trader-era patriarch model for something other than a Broodlord or Chaos Spawn. As it stands, he will lead my ‘First Curse’ formation deep into the rank and file of the enemy. The formation includes 1 Patriarch and 1 unit of 20 Genestealers, and the ‘Stealers can roll on a mutations table, granting them all sorts of cool options, such as Rage, 4+ save, and other cool stuff.
I have plenty of models to shoehorn into the Neophyte Cavalcade formation, which includes quasi-guardsmen/later generation, almost human-appearing hybrids, and some common IG vehicles in Chimeras, Leman Russes, and Sentinels. This formation is gearing up to be the backbone of my army; with a plethora of weapon options, they will segue into the mix quite nicely. Having the option to Outflank will really spice things up.
The HQ selection is a bit limited, but quite thematic in its own right. One can take the Patriarch, which is a given; the Magus is essentially the spiritual figurehead of the cult, and both have access to the quite powerful spells in the Broodmind Discipline. The Primus is the dictator of the group, taking on the mantle of leadership in times of war and conquest; he offers some buffs and a few abilities that stand a bit apart from the other two leaders. Finally, there is an icon bearer who can offer up a Feel No Pain bubble, as well as provide a rather inexpensive, cheerleader-style HQ model, for those that want to run a small allies contingent. Still, he is probably more of a support figure over a first HQ choice…But I will hopefully know more after running a few games.
As for my to do list: I have some more ‘Stealers to paint, as well as a Leman Russ needing a coat of blue. A unit of Aberrants needs to have some color applied to their twisted physiques, and I also have some Chaos cultists to convert into unwilling hybrids.
Stay tuned for more pictures and hopefully some batreps.