Category: 7th Edition

Squaduary Challenge Week 1

This week, I started on my pledge for the Squaduary 2017 challenge….

Nurgle CSM Tourney Batrep

I had the pleasure in participating in a local tournament a couple of weeks ago, and I finally got around to posting the batrep….

More plague zombies, just in time for Halloween!

With Halloween just around the corner, it is high time to build some more plague zombies.  Here is how they turned out!…

A Genestealer Cult resurgence…And I can’t wait!

With a new Genestealer Cult codex available in the wild, I am getting the old xenos band back together.  Come and check out what I have assembled!…

Bat Rep – 1500 Tourney with All-Dreadnought List

Tourney batrep: All-dread list at 1500 points!…

Bat Rep – 1850 – Wolves vs White Scars

Another Champions of Fenris-powered Bat Rep, featuring the Relic at 1850 points. Check it out!…

Codex: Harlequins Review

Check out a thorough and entertaining review of the keepers of the Black Library….

Bat Rep: 1850 featuring a Dreadnought-heavy list

1850 point tourney recap featuring venerable dreadnoughts from Champions of Fenris….

Warhammer 40k Seventh Edition FAQs are now up

Games Workshop has finally posted the FAQs for Warhammer 40K Seventh Edition, and they include  a mixed bag of tricks:   Go to their FAQ & Errata portal

Seventh Edition – confirmed allies rules

Here are the confirmed rules for allies in Warhammer 40k Seventh Edition Battle Brothers: They can benefit from warlord traits IC’s can join with friendlies for psychic abilities and powers They can use modifiers and re-rolls, such as rolling for reserves They can use special abilities, such as repairing vehicles Can embard on friendly transports…